At 3 pm, Ryan Chen returned to the conference room as scheduled and looked at the freshly prepared plan.
It looked okay, so we picked out some details and optimized them, and eventually everyone went through it again.
After confirming there were no problems, I sent the email back to Blizzard before 5 o'clock.
The next second, I received an automatic reply email from Blizzard: The next round will take a longer time, and the results may not be available until mid-March, so please be patient.
Time flies, and it is February 26th, the day of the public beta of Three Kingdoms Kill OL.
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