Quantum Leap and The Journey of a Digital Warrior Chapter 174

By: Craw Jaw
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In the traditional point card payment model, players are online 24 hours a day for a month, and the point card money is at most a few hundred yuan.

The traditional way of paying for props has gone a step further. Currently, most of them are casual online games. It doesn’t cost much to buy some props and skins.

But games like Three Kingdoms OL are free, props are paid, and the killer feature is card drawing, which can be played by players of all levels. It’s okay if you don’t spend money, but once you get caught in the vortex of card drawing, it’s like an addiction and you can’t stop at all.

Other traditional online games are like ordinary family cars, while Three Kingdoms OL is more like a supercar. With the same tank of gas, the former can run steadily for 400 to 500 kilometers, while the latter can really feel the speed of lightning when the accelerator is stepped on to the bottom, but the tank of gas will be empty in a few seconds.

Therefore, after the launch of Three Kingdoms OL, the polarization was very serious. Free players accounted for more than half, and 80% of the revenue came from the remaining 20%   of paying players, which was in line with the 80/20 rule.

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