With Asher's command, the two puppets started a fierce battle. From punching and kicking each other, to releasing their own sound and light magic. The visual effect is perfect. Asher designed basic skills for each puppet, such as straight punch, heavy punch, light kick and heavy kick, etc. At the same time, if the basic skills are released in a certain order, a combination of skills and special moves can be released. Yes, Asher copied the ideas of the previous King of Fighters and Street Fighter.
The performance looked very passionate, the fight was fierce, and the dazzling sound and light magic made the scene look very intense. For safety reasons, Asher chose a variable material for the outer shell of the puppet. Normally, this material is extremely hard, but after magic power is input into it at a certain frequency and circuit, this material will become extremely soft.
Taking advantage of this special property, Asher drew a special magic circle on the bottom of the puppet's shell, in addition to magic circles that make it hard and increase magic resistance. Once the puppet detects that the shell is about to collide with a human, this magic circle will be activated, causing the puppet's shell to soften instantly and become an elastic material. At most, a person who accidentally touches it will be bounced off and fall, but there will be no more serious injury.
As for why they didn't just keep the toy puppet's lethality, Asher could only say that the waters were too complicated and Asher couldn't control it.
However, the young wizard was already extremely satisfied with the scene before him. The passionate fighting coupled with the gorgeous effects was no less attractive than arcade games to teenagers back then.
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