This thing looks a bit like the black technology of the future world in science fiction movies. The silver-gray shell is smooth and translucent, and the translucent frosted glass allows you to vaguely see the neat wiring and electrode patches inside.
The biggest breakthrough of this new machine is actually these electrode patches.
Although the first generation of game cabins has extremely realistic graphics, it can only deceive the eyes, and the sense of movement needs to be compensated by movable seats. Especially the VR glasses that were launched later, after the lack of seats, directly lost a dimension, and the experience of playing exciting games was greatly reduced. Therefore, love development and management games are more popular.
But with the second-generation machine, the laboratory finally came up with the long-hidden heavyweight technology, which solved this problem in one fell swoop.
There is no need for an invasive brain-computer interface. You only need to fix these patches on various parts of the body according to the instructions. The subtle electric current emitted by the patches can suppress real limb movement while tricking the brain into thinking it is moving, and even stimulate the secretion of adrenaline and dopamine. At the same time, even if your body is still lying in the game cabin, you can exercise while lying down and playing games.
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