The experience of the previous game told them that the questions in the exam do not necessarily need to be completed one by one.
Those that are not critical can be skipped, as long as the candidates can bear the consequences of not writing answers, such as no points to mark when collecting papers.
There are three ways to end an exam: one is to be wiped out, one is to stay up for a long time, and the other is to answer key questions in advance.
The key question for Hunter A is to find that set of tableware.
The key question here is this reading---send those dolls and find the way home.
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