Now Mei Yue needs to take some time to understand the relevant matters of starting a company. Lucas Xia has just released her first album. In the next period of time, everyone can devote themselves to the development progress of "Journey in the Cloud".
Maybe many people don’t know what the birth process of a game is like, so professional planner Julian Mei will introduce it to all newcomers. First, students from the marketing department or operation department will conduct market research, understand the most popular categories, write evaluation reports, and show the bosses and senior executives the gameplay introduction, user portraits, market competitiveness, payment status, etc. of these categories.
Finally, with the help of professional data terms such as DAU, MAU, ARPU, etc., they will strive to convince their bosses and senior executives that as long as they choose products from the above tracks when incubating new projects, the company will surely prosper and receive enviable year-end bonuses.
After that, the bosses and senior executives actually experienced the corresponding games based on the results of the survey, estimated the development costs, and evaluated their R&D team's control over the game. At the same time, they gave the project team a certain budget and asked them to expand and run-in the team around this category. The pressure then fell on the project leader.
The project leader of the R&D team is usually the chief planner. After the chief planner determines the category of game the boss wants, he or she will ask the planning team to play various games of the same category repeatedly, while preparing various materials for the new game and making a project report. After going through so many revisions back and forth, they can start making the game.
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